Building from the ground up

In a sport where a match can end by submission at any moment, our ability to prevent, escape, and attack from bad positions is what keeps us alive in competition. These foundational defensive skills are what give you the confidence to try new positions — because when things go wrong, you know how to stay safe.

This block is intentionally bottom-heavy, with a heavy emphasis on pin escapes and open guard retention. The purpose is threefold: build genuine defensive skill, develop your ability to absorb and implement technique from video, and sharpen your discipline in training.

⚠ Core Rule — Tops
If at any point you end up on top of your partner, give yourself 30 seconds to submit them. If you fail — even if the submission is locked up — fall over and return to playing guard. We are practising our new defensive skills, not wrestling for an armbar for five minutes.
On Discipline
This plan is robust enough that you don't need to do any other moves. If you find yourself doing takedowns, loop chokes, or spending minutes guard passing, you are losing practice time for the skills we are developing. Stay in the game plan.

The typical roll

A roll following these skills should flow through a predictable cycle. The goal is to experience each phase — guard retention, being passed, escaping pins, sweeping, and attacking — as a continuous loop rather than isolated moments.

ROLL CYCLE Pull guard Retain open guard 60 seconds Submit ✓ guard gets passed Opponent mounts you Escape to half guard Sweep to top Attempt submission 30 seconds Fall over → back to guard ↺ Fall over loops back to Retain open guard — the cycle repeats continuously.

Pin Escapes

Your first priority from any pin is to get to half guard. These are your primary escape routes from the three main pins you will encounter. Study each video and drill the escape until it becomes your immediate instinct.

Primary Goal
From every pin — side control, mount, or back — your target is half guard. All three escapes below lead there.

Half Guard

Once you have escaped to half guard, your job is to attack sweeps using underhook half guard (also known as coyote guard). This is your primary weapon from the bottom.

The emphasis here is on consistency and precision, not variety. Do not deviate from the grips, sweeps, and attacks outlined below — variations come in a later block.

⚠ Important Constraint
Only use the sweeps, attacks, and grips from the videos below. Do not vary from underhook half guard / coyote guard at this stage. Creativity comes after fundamentals are solid.

Reference — watch this

This is the video that inspired this guard style. Watch it to understand what coyote guard looks like at a high level before drilling the individual techniques.

Open Guard Retention & Attacks

Open guard is where we begin each cycle. The goal is not to passively hold your guard — it is to connect to a specific guard structure (like De La Riva) and actively maintain it. When your guard is passed, use retention movements to return to a stable position, not just reset to neutral.

⚠ Guard Rules — What's allowed and what isn't
  • No closed guard — ever (this includes half guard and all variations during the retention phase)
  • No sweeping during guard retention — you can off-balance your opponent but their hips should not be hitting the floor
  • After 1 minute of maintained open guard, you may attack: Armbar, Triangle, or Omoplata

Guard retention — start here

Guard retention can be difficult to conceptualise. These two videos are your foundation. Supplement with your own research as you get more comfortable.